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Created by admin on Thu, 27/09/2012 - 14:11
Book Name: 
Games - Animation - DirectX - OpenGL
Description: 
This book explains what is animation,basic fundamentals of animation and properties nad more for games and animations.This tutorial is a little like that early statistics class. There are many short cuts to drawing and labeling path diagrams in Amos Graphics that you will discover as you work through the Examples in this User’s Guide, or as you review the Amos 4.0 Graphics Reference Guide.
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